Day 7: It's a chicken!
Auburn » Devlog
After taking the day off yesterday to recharge, today I’ve implemented the movement for the chicken, which has a smaller jump than the fox, but can ‘glide’ by flapping it’s wings, so it can reach areas that the fox can’t!
I’ve also been adding a whole load of extra sound effects to liven the world up, and I tweaked the water splash effects to feel more natural…
Auburn
Go on an adventure, and make new friends!
Status | Released |
Authors | Little Martian, Akty Elements |
Genre | Adventure |
More posts
- Day 10: A quick "bug" fix!Aug 10, 2022
- Day 9: Finished!Aug 09, 2022
- Day 8: Beach, ruins, and an underwater caveAug 08, 2022
- Day 5: MenusAug 07, 2022
- Day 4: Foliage and the earthworm!Aug 04, 2022
- Day 3: Dialogue and character switchingAug 03, 2022
- Day 2: Basic mechanicsAug 02, 2022
- Day 1: ArtworkAug 02, 2022
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