Day 7: It's a chicken!


After taking the day off yesterday to recharge, today I’ve implemented the movement for the chicken, which has a smaller jump than the fox, but can ‘glide’ by flapping it’s wings, so it can reach areas that the fox can’t!

I’ve also been adding a whole load of extra sound effects to liven the world up, and I tweaked the water splash effects to feel more natural…

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