Day 5: Menus
Auburn » Devlog
Today, since I have almost all of the core gameplay mechanics in place, I decided I should cobble together a simple menu system. And it is very simple for now, but at least it’s functional, and if there’s time at the end of the jam, I might improve upon it.
Auburn
Go on an adventure, and make new friends!
Status | Released |
Authors | Little Martian, Akty Elements |
Genre | Adventure |
More posts
- Day 10: A quick "bug" fix!Aug 10, 2022
- Day 9: Finished!Aug 09, 2022
- Day 8: Beach, ruins, and an underwater caveAug 08, 2022
- Day 7: It's a chicken!Aug 08, 2022
- Day 4: Foliage and the earthworm!Aug 04, 2022
- Day 3: Dialogue and character switchingAug 03, 2022
- Day 2: Basic mechanicsAug 02, 2022
- Day 1: ArtworkAug 02, 2022
Comments
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Wish you would do a tutorial on the series. This is exactly the style of game I want to make but can't find proper, and recent enough, tutorial for. Any tips?
Do you mean in terms of the art style? Or the gameplay?
Both actually.
Hmmm, let me have a think about it whilst I’m on vacation next week, and I’ll try and put something together once I’m back.
Yay!